Lord of the Rings Online


The Lord of the Rings Online is another massive multiplayer online role-playing game (MMORPG) for Microsoft Windows and OS X set in a fantasy universe based upon J. R. R. Tolkien's Middle-earth writings. It takes place during the time period of The Lord of the Rings. It was developed and maintained by Turbine after Jeffrey Anderson secured the rights from Vivendi. It launched in North America, Australia, Japan, and Europe on April 24, 2007. Originally subscription-based, it is free-to-play, with a paid VIP subscription available that provides players various perks. Four of the more prominent are access to all game regions and content not part of an expansion pack, the ability to swiftly travel between major towns, the removal of the currency cap that would otherwise hamper the economic freedom of a player, and the ability to send currency through the mail system, and make cash-on-delivery payments.


From Murgen’s point of view LOTRO was TLords death. And it started so well. To make sure TLords was not hindered by Murgens real life obligations he stepped away from LOTRO’s leadership but made one drastic mistake, he kept presenting himself als leader of TLords. In a large group of players who did not bothered to make any difference between the clan and the kinship in LOTRO. Leader of the kinship was after all Khairn. Another problem was that, especially in the first year of LOTRO, quests could take up to 24 players and would last 4-8 hours. Many players burned-up in that year and after a night of gaming, drinking and smoking a small argument could explode into a fierce flamewar. One morning Murgen logged in to find out the kinship was disbanded after such a row. Things went really wrong when Murgen invited Decanus into the kinship. Decanus suffers from seizures, bad eyesight and hearing-problems and has been blessed with a very firm believe in God and himself.

Anyway … one night Khairn decided to leave and took most of the active LOTRO players with him. The remaining members voted on a new leader and Decanus was elected. From there things went from bad to worse. Decanus indeed fixed the kinship and kept that little group together but also created a rift between the clan and his group in a very unfriendly way. The kinship had nothing to do with what TLords ever stood for. Decanus eventually decided to ban Murgen from the TLord kinship. Murgen made one more attempt to revive TLords in LOTRO but also made the decision the effort to lead and built a kinship took so much time it was not healthy anymore. By then Khairn and Murgen made peace. The story of TLords in LOTRO stopped early 2009.

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